Antwort auf den Beitrag "Yu Suzuki: Shenmue III models temporary, facial animation removed 1mo ago" posten:
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>>aber die Gesichter? Da geht doch sicher noch was > >[i:Game Watch Japan has published a very interesting interview with Suzuki-san, the interview took place during Gamescom and includes some really insightful and interesting information about Shenmue III, here's some of it: > >-The released Shenmue III teaser footage is real-time in-game graphics. >-All character models are temporary and subject to change. >-Facial animations were initially implemented but have been removed about a month ago. >-The teaser was especially made for Gamescom 2017, no further plans to show more of the game at this year's Gamescom or Tokyo Game Show. However, a full-scale promotion will take place next year. >-Deep Silver will publish the game internationally, and they'll provide budget and promotional support. A publisher for Japan is to be decided. >-Suzuki-san would like to continue the series in Shenmue IV if possible. >-Suzuki-san is not interested in forcing the Shenmue story to complete in Shenmue III. >-Shenmue III will take around 30 hours of gameplay to complete. >-The fighting engine in Shenmue III is being built from scratch, and unlike Shenmue II it won't use the Virtua engine. >-A system that allows phone calls with characters from Shenmue and Shenmue II is planned for Shenmue III. >-Suzuki-san would like to bring as many voice actors from the previous games as possible, but some are retired now, he will audition a new voice actress for Shenhua. >-OST from Shenmue and Shenmue II will probably be reused in Shenmue III. >-The new partnership with Deep Silver is strong and it's aimed to improve the Shenmue III experience beyond what was initially planned on the Kickstarter.] > > >[http://game.watch.impress.co.jp/docs/interview/1076791.html]
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