Antwort auf den Beitrag "How No Man's Sky's Procedural Generation Works" posten:
Nickname
Passwort
Titel
Nachricht
>Kotaku Zusammenfassung >[http://kotaku.com/a-look-at-how-no-mans-skys-procedural-generation-works-1787928446] > >[i:In a post at 3dgamedevblog.com, Greg provides an exhaustive breakdown of the process behind No Man’s Sky’s various monsters and spaceships.] > >Quelle >[http://3dgamedevblog.com/wordpress/?p=836] > > >Außerdem: >[i:This doesn’t mean there’s infinite possibilities for the game. Last month, an intrepid player decided to see what would happen if you entered into a 256th new galaxy. It turns out that after you moved beyond this number of galaxies, they start to repeat. You can see specifics in Ryan Zea’s video below:] > >[vid:https://www.youtube.com/watch?v=tMa_r7Mebo4]
Mailbenachrichtigung?