membran  (E-Mail nur eingeloggt Sichtbar) am 09.05.2017 16:31 Uhr
Thema: Absolver - Online Multiplayer Martial Arts RPG - PC/PS4/XB1 - 2017 Antwort auf: Upcoming: Spieleankündigungen und Ports und so von membran
Das klingt ziemlich abgefahren.

[http://store.steampowered.com/app/473690/Absolver/]

Absolver is an online multiplayer combat RPG where players are placed behind the mask of a Prospect under control of the Guides, the new rulers of the fallen Adal Empire, who have placed you here to determine your worth in joining their elite corps of Absolvers.

Fluid Real-Time Combat: Position yourself in one of four tactical stances during real-time battles and execute devastating attacks, dodges, and parries. Movement becomes your weapon as you engage in solo duels or intense three-on-three melees battles.

Customizable Style and Flow: Players will define their character’s playstyle by picking a combat style, a weapon of choice, and arranging attacks in their Combat Deck to design their unique and personal attack flow.

Online Multiplayer Action and Narrative: Prospects and Absolvers will seamlessly encounter others in the world, generating unique stories that emerge through player interaction and choices. These moments are filled with tension as intentions to battle, trade, or befriend are never clear: trust is always a leap of faith. Encounters will have lasting consequences and transform into meaningful relationships as you make friends or enemies and find mentors or disciples.

PvP and PvE: Explore a rich and dynamic world including dedicated PvP battle arenas where champions will receive spoils of victory and progress in the ranks of the Absolvers, and PvE dungeons in which players cooperatively battle to retrieve rare loot and equipment from the depth of the Adal mines.



[https://www.rockpapershotgun.com/2017/03/27/absolver-pvp-gameplay-video/]

When our Adam played Absolver last year, he declared the online melee murderfest “one of E3’s best games.” Oh we’re all very happy that you had such a good time, but what about us? We won’t get to play until later this year. No scampering around an open world duffing up enemies and other players, not for us yet. If it’s any comfort, we can watch a 15-minute new video with one of the devs explaining the ins and outs of PvP face-mashing. Hey, this does look fun.

If you want a little textual enticement, here’s a chunk of Adam’s words:

“You’ll collect new attacks and can learn them through observation, but even the most powerful strike is of little use if you don’t have an understanding of when and how to use it. The construction of movesets is central to the game’s intricate simulation of hand-to-hand combat, and piecing together a flurry of strikes that flows from one stance into another, mixing in guard breaks and other special moves, adds a level of controlled complexity that I find more exciting than anything else I’ve ever seen in a fighting game. That’s no idle remark – Absolver abandons complicated input and replaces it with customisable martial arts, planning and preparation. It’s a revelation.”





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