membran  (E-Mail nur eingeloggt Sichtbar) am 10.02.2017 12:47 Uhr
Thema: Darkest Dungeon bekommt einen Quick-Mode per Patch Antwort auf: Unspezifische und Unkategorisierbare News! von Don Cosmo
Ja cool, damit würde ich das nochmal angehen. Das Gegrinde war mir etwas zu viel, dafür, dass ein Dungeon Run gerne mal 30-45min lang war.

[https://www.rockpapershotgun.com/2017/02/10/darkest-dungeon-shorter-radiant-mode-launched/]

The new difficulty mode removes a lot of grind by boosting XP and cutting gold costs, but your troops will still certainly be at risk of losing their minds when they get spooked by a skellington or booed by a ghoost. Or, if you’re a bad enough dude, the ultra-hard mode is now even harder. And for everyone, four new monsters have been added and a lot’s been tweaked and rebalanced. This is a cracking update!

As the patch notes say:

“Radiant Mode is a version of the game that is intended to take less time overall to complete than normal (‘Darkest’) mode. The mode is still challenging–monsters have the same stats and nothing about permadeath has changed. But some gameplay rules have been flexed or altered in ways that reduce some of the more time consuming mid and late game elements.”

A lot of them boil down to: if you lose a decent hero, you’ll be able to replace them quicker. Developers Red Hook Studios have said Radiant mode was intended to cut completion time from 80 hours to about 40. Peep those notes to see quite how it works.
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