membran  (E-Mail nur eingeloggt Sichtbar) am 19.10.2016 13:24 Uhr
Thema: How No Man's Sky's Procedural Generation Works Antwort auf: Groß, Größer, No Man's Sky! von Don Cosmo
Kotaku Zusammenfassung
[http://kotaku.com/a-look-at-how-no-mans-skys-procedural-generation-works-1787928446]

In a post at 3dgamedevblog.com, Greg provides an exhaustive breakdown of the process behind No Man’s Sky’s various monsters and spaceships.

Quelle
[http://3dgamedevblog.com/wordpress/?p=836]


Außerdem:
This doesn’t mean there’s infinite possibilities for the game. Last month, an intrepid player decided to see what would happen if you entered into a 256th new galaxy. It turns out that after you moved beyond this number of galaxies, they start to repeat. You can see specifics in Ryan Zea’s video below:

< Auf diese Nachricht antworten >