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Thema: How No Man's Sky's Procedural Generation Works | Antwort auf: Groß, Größer, No Man's Sky! von Don Cosmo | |
Kotaku Zusammenfassung [http://kotaku.com/a-look-at-how-no-mans-skys-procedural-generation-works-1787928446] In a post at 3dgamedevblog.com, Greg provides an exhaustive breakdown of the process behind No Man’s Sky’s various monsters and spaceships. Quelle [http://3dgamedevblog.com/wordpress/?p=836] Außerdem: This doesn’t mean there’s infinite possibilities for the game. Last month, an intrepid player decided to see what would happen if you entered into a 256th new galaxy. It turns out that after you moved beyond this number of galaxies, they start to repeat. You can see specifics in Ryan Zea’s video below: |
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